class Prism::CallNode
def inspect(inspector = NodeInspector.new)
def inspect(inspector = NodeInspector.new) inspector << inspector.header(self) if (receiver = self.receiver).nil? inspector << "├── receiver: ∅\n" else inspector << "├── receiver:\n" inspector << receiver.inspect(inspector.child_inspector("│ ")).delete_prefix(inspector.prefix) end inspector << "├── call_operator_loc: #{inspector.location(call_operator_loc)}\n" inspector << "├── message_loc: #{inspector.location(message_loc)}\n" inspector << "├── opening_loc: #{inspector.location(opening_loc)}\n" if (arguments = self.arguments).nil? inspector << "├── arguments: ∅\n" else inspector << "├── arguments:\n" inspector << arguments.inspect(inspector.child_inspector("│ ")).delete_prefix(inspector.prefix) end inspector << "├── closing_loc: #{inspector.location(closing_loc)}\n" if (block = self.block).nil? inspector << "├── block: ∅\n" else inspector << "├── block:\n" inspector << block.inspect(inspector.child_inspector("│ ")).delete_prefix(inspector.prefix) end flags = [("safe_navigation" if safe_navigation?), ("variable_call" if variable_call?)].compact inspector << "├── flags: #{flags.empty? ? "∅" : flags.join(", ")}\n" inspector << "└── name: #{name.inspect}\n" inspector.to_str end