class ActionDispatch::Journey::GTG::Simulator
:nodoc:
def initialize(transition_table)
def initialize(transition_table) @tt = transition_table end
def simulate(string)
def simulate(string) input = StringScanner.new(string) state = [0] while sym = input.scan(%r([/.?]|[^/.?]+)) state = tt.move(state, sym) end acceptance_states = state.find_all { |s| tt.accepting? s } return if acceptance_states.empty? memos = acceptance_states.map { |x| tt.memo(x) }.flatten.compact MatchData.new(memos) end