lib/action_view/helpers/rendering_helper.rb
# frozen_string_literal: true module ActionView module Helpers # :nodoc: # = Action View Rendering # # Implements methods that allow rendering from a view context. # In order to use this module, all you need is to implement # view_renderer that returns an ActionView::Renderer object. module RenderingHelper # Returns the result of a render that's dictated by the options hash. The primary options are: # # * <tt>:partial</tt> - See <tt>ActionView::PartialRenderer</tt>. # * <tt>:file</tt> - Renders an explicit template file (this used to be the old default), add :locals to pass in those. # * <tt>:inline</tt> - Renders an inline template similar to how it's done in the controller. # * <tt>:plain</tt> - Renders the text passed in out. Setting the content # type as <tt>text/plain</tt>. # * <tt>:html</tt> - Renders the HTML safe string passed in out, otherwise # performs HTML escape on the string first. Setting the content type as # <tt>text/html</tt>. # * <tt>:body</tt> - Renders the text passed in, and inherits the content # type of <tt>text/plain</tt> from <tt>ActionDispatch::Response</tt> # object. # # If no <tt>options</tt> hash is passed or if <tt>:update</tt> is specified, then: # # If an object responding to +render_in+ is passed, +render_in+ is called on the object, # passing in the current view context. # # Otherwise, a partial is rendered using the second parameter as the locals hash. def render(options = {}, locals = {}, &block) case options when Hash in_rendering_context(options) do |renderer| if block_given? view_renderer.render_partial(self, options.merge(partial: options[:layout]), &block) else view_renderer.render(self, options) end end else if options.respond_to?(:render_in) options.render_in(self, &block) else view_renderer.render_partial(self, partial: options, locals: locals, &block) end end end # Overwrites _layout_for in the context object so it supports the case a block is # passed to a partial. Returns the contents that are yielded to a layout, given a # name or a block. # # You can think of a layout as a method that is called with a block. If the user calls # <tt>yield :some_name</tt>, the block, by default, returns <tt>content_for(:some_name)</tt>. # If the user calls simply +yield+, the default block returns <tt>content_for(:layout)</tt>. # # The user can override this default by passing a block to the layout: # # # The template # <%= render layout: "my_layout" do %> # Content # <% end %> # # # The layout # <html> # <%= yield %> # </html> # # In this case, instead of the default block, which would return <tt>content_for(:layout)</tt>, # this method returns the block that was passed in to <tt>render :layout</tt>, and the response # would be # # <html> # Content # </html> # # Finally, the block can take block arguments, which can be passed in by +yield+: # # # The template # <%= render layout: "my_layout" do |customer| %> # Hello <%= customer.name %> # <% end %> # # # The layout # <html> # <%= yield Struct.new(:name).new("David") %> # </html> # # In this case, the layout would receive the block passed into <tt>render :layout</tt>, # and the struct specified would be passed into the block as an argument. The result # would be # # <html> # Hello David # </html> # def _layout_for(*args, &block) name = args.first if block && !name.is_a?(Symbol) capture(*args, &block) else super end end end end end