class Async::HTTP::Server

def self.for(*args, &block)

def self.for(*args, &block)
	self.new(block, *args)
end

def accept(peer, address, task: Task.current)

def accept(peer, address, task: Task.current)
	peer.setsockopt(Socket::IPPROTO_TCP, Socket::TCP_NODELAY, 1)
	
	stream = Async::IO::Stream.new(peer)
	protocol = @protocol_class.server(stream)
	
	Async.logger.debug(self) {"Incoming connnection from #{address.inspect} to #{protocol}"}
	
	protocol.each do |request|
		request.remote_address = address
		# Async.logger.debug(self) {"Incoming request from #{address.inspect}: #{request.method} #{request.path}"}
		
		# If this returns nil, we assume that the connection has been hijacked.
		self.call(request)
	end
rescue EOFError, Errno::ECONNRESET, Errno::EPIPE, Errno::EPROTOTYPE
	# Sometimes client will disconnect without completing a result or reading the entire buffer. That means we are done.
	# Errno::EPROTOTYPE is a bug with Darwin. It happens because the socket is lazily created (in Darwin).
end

def initialize(app, endpoint, protocol_class = Protocol::HTTP1)

def initialize(app, endpoint, protocol_class = Protocol::HTTP1)
	super(app)
	
	@endpoint = endpoint
	@protocol_class = protocol_class || endpoint.protocol
end

def run

def run
	@endpoint.accept(&self.method(:accept))
end