lib/async/http/protocol/http2/stream.rb
# frozen_string_literal: true # Released under the MIT License. # Copyright, 2018-2024, by Samuel Williams. # Copyright, 2022, by Marco Concetto Rudilosso. # Copyright, 2023, by Thomas Morgan. require 'protocol/http2/stream' require_relative 'input' require_relative 'output' module Async module HTTP module Protocol module HTTP2 class Stream < ::Protocol::HTTP2::Stream def initialize(*) super @headers = nil # Input buffer, reading request body, or response body (receive_data): @length = nil @input = nil # Output buffer, writing request body or response body (window_updated): @output = nil end attr_accessor :headers attr :input def add_header(key, value) if key == CONNECTION raise ::Protocol::HTTP2::HeaderError, "Connection header is not allowed!" elsif key.start_with? ':' raise ::Protocol::HTTP2::HeaderError, "Invalid pseudo-header #{key}!" elsif key =~ /[A-Z]/ raise ::Protocol::HTTP2::HeaderError, "Invalid upper-case characters in header #{key}!" else @headers.add(key, value) end end def receive_trailing_headers(headers, end_stream) headers.each do |key, value| add_header(key, value) end end def process_headers(frame) if frame.end_stream? && @headers self.receive_trailing_headers(super, frame.end_stream?) else @headers ||= ::Protocol::HTTP::Headers.new self.receive_initial_headers(super, frame.end_stream?) end # TODO this might need to be in an ensure block: if @input and frame.end_stream? @input.close($!) @input = nil end rescue ::Protocol::HTTP2::HeaderError => error Console.logger.debug(self, error) send_reset_stream(error.code) end def wait_for_input return @input end # Prepare the input stream which will be used for incoming data frames. # @return [Input] the input body. def prepare_input(length) if @input.nil? @input = Input.new(self, length) else raise ArgumentError, "Input body already prepared!" end end def update_local_window(frame) consume_local_window(frame) # This is done on demand in `Input#read`: # request_window_update end def process_data(frame) data = frame.unpack if @input unless data.empty? @input.write(data) end if frame.end_stream? @input.close @input = nil end end return data rescue ::Protocol::HTTP2::ProtocolError raise rescue # Anything else... send_reset_stream(::Protocol::HTTP2::Error::INTERNAL_ERROR) end # Set the body and begin sending it. def send_body(body, trailer = nil) @output = Output.new(self, body, trailer) @output.start end # Called when the output terminates normally. def finish_output(error = nil) trailer = @output&.trailer @output = nil if error send_reset_stream(::Protocol::HTTP2::Error::INTERNAL_ERROR) else # Write trailer? if trailer&.any? send_headers(nil, trailer, ::Protocol::HTTP2::END_STREAM) else send_data(nil, ::Protocol::HTTP2::END_STREAM) end end end def window_updated(size) super @output&.window_updated(size) end # When the stream transitions to the closed state, this method is called. There are roughly two ways this can happen: # - A frame is received which causes this stream to enter the closed state. This method will be invoked from the background reader task. # - A frame is sent which causes this stream to enter the closed state. This method will be invoked from that task. # While the input stream is relatively straight forward, the output stream can trigger the second case above def closed(error) super if @input @input.close(error) @input = nil end if @output @output.stop(error) @output = nil end return self end end end end end end