class Async::HTTP::Protocol::HTTP1::Client
def call(request, task: Task.current)
def call(request, task: Task.current) # Mark the start of the trailers: trailer = request.headers.trailer! # We carefully interpret https://tools.ietf.org/html/rfc7230#section-6.3.1 to implement this correctly. begin target = request.path authority = request.authority # If we are using a CONNECT request, we need to use the authority as the target: if request.connect? target = authority authority = nil end write_request(authority, request.method, target, @version, request.headers) rescue # If we fail to fully write the request and body, we can retry this request. raise RequestFailed end if request.body? body = request.body if protocol = request.protocol # This is a very tricky apect of handling HTTP/1 upgrade connections. In theory, this approach is a bit inefficient, because we spin up a task just to handle writing to the underlying stream when we could be writing to the stream directly. But we need to maintain some level of compatibility with HTTP/2. Additionally, we don't know if the upgrade request will be accepted, so starting to write the body at this point needs to be handled with care. task.async(annotation: "Upgrading request...") do # If this fails, this connection will be closed. write_upgrade_body(protocol, body) rescue => error self.close(error) end elsif request.connect? task.async(annotation: "Tunnneling request...") do write_tunnel_body(@version, body) rescue => error self.close(error) end else task.async(annotation: "Streaming request...") do # Once we start writing the body, we can't recover if the request fails. That's because the body might be generated dynamically, streaming, etc. write_body(@version, body, false, trailer) rescue => error self.close(error) end end elsif protocol = request.protocol write_upgrade_body(protocol) else write_body(@version, request.body, false, trailer) end return Response.read(self, request) rescue => error self.close(error) raise end
def closed(error = nil)
def closed(error = nil) super if pool = @pool @pool = nil # If the connection is not reusable, this will retire it from the connection pool and invoke `#close`. pool.release(self) end end
def initialize(...)
def initialize(...) super @pool = nil end
def read_response(...)
def read_response(...) Traces.trace("async.http.protocol.http1.client.read_response") do super end end
def write_request(...)
def write_request(...) Traces.trace("async.http.protocol.http1.client.write_request") do super end end