class Async::Node
Represents a node in a tree, used for nested {Task} instances.
def add_child child
def add_child child ||= Set.new << child
def annotate(annotation)
def annotate(annotation) if block_given? previous_annotation = @annotation @annotation = annotation yield @annotation = previous_annotation else @annotation = annotation end end
def consume
If the node has a parent, and is {finished?}, then remove this node from
def consume if @parent and finished? @parent.reap(self) @parent.consume @parent = nil end end
def description
def description @object_name ||= "#{self.class}:0x#{object_id.to_s(16)}" if @annotation "#{@object_name} #{@annotation}" else @object_name end end
def finished?
-
(Boolean)
-
def finished? @children.nil? or @children.empty? end
def initialize(parent = nil)
-
parent
(Node, nil
) -- This node will attach to the given parent.
def initialize(parent = nil) @children = nil @parent = nil @annotation = nil @object_name = nil if parent self.parent = parent end end
def parent=(parent)
-
(self)
-
Parameters:
-
parent
(Node, nil
) -- the parent to attach to, or nil to detach.
def parent=(parent) return if @parent.equal?(parent) if @parent @parent.reap(self) @parent = nil end if parent @parent = parent @parent.add_child(self) end return self end
def print_hierarchy(out = $stdout)
def print_hierarchy(out = $stdout) self.traverse do |node, level| out.puts "#{"\t" * level}#{node}" end end
def reap(child)
-
child
(Node
) --
def reap(child) @children.delete(child) end
def to_s
def to_s "\#<#{description}>" end
def traverse(level = 0, &block)
- Yield: - The node and the level relative to the given root.
def traverse(level = 0, &block) yield self, level @children&.each do |child| child.traverse(level + 1, &block) end end