class Async::Scheduler

def load

@returns [Float] The load of the scheduler. 0.0 means no load, 1.0 means fully loaded or over-loaded.

Compute the scheduler load according to the busy and idle times that are updated by the run loop.
def load
	total_time = @busy_time + @idle_time
	
	# If the total time is zero, then the load is zero:
	return 0.0 if total_time.zero?
	
	# We normalize to a 1 second window:
	if total_time > 1.0
		ratio = 1.0 / total_time
		@busy_time *= ratio
		@idle_time *= ratio
		
		# We don't need to divide here as we've already normalised it to a 1s window:
		return @busy_time
	else
		return @busy_time / total_time
	end
end