lib/byebug/commands/save.rb
module Byebug # # Utilities for the save command. # module SaveFunctions # Create a temporary file to write in if file is nil def open_save require 'tempfile' file = Tempfile.new('byebug-save') # We want close to not unlink, so redefine. def file.close @tmpfile.close if @tmpfile end file end end # # Save current settings to use them in another debug session. # class SaveCommand < Command self.allow_in_control = true def save_breakpoints(file) Byebug.breakpoints.each do |b| file.puts "break #{b.source}:#{b.pos}#{" if #{b.expr}" if b.expr}" end end def save_catchpoints(file) Byebug.catchpoints.keys.each do |c| file.puts "catch #{c}" end end def save_displays(file) @state.display.each { |d| file.puts "display #{d[1]}" if d[0] } end def save_settings(file) %w(autoeval autoirb autolist basename testing).each do |setting| file.puts "set #{setting} #{Setting[setting.to_sym]}" end end def regexp /^\s* sa(?:ve)? (?:\s+(\S+))? \s*$/x end def execute if !@match[1] file = open_save else file = open(@match[1], 'w') end save_breakpoints(file) save_catchpoints(file) save_displays(file) save_settings(file) puts "Saved to '#{file.path}'" @state.interface.restart_file = file.path if @state && @state.interface file.close end class << self def names %w(save) end def description %(save[ FILE] Saves current byebug state to FILE as a script file. This includes breakpoints, catchpoints, display expressions and some settings. If no filename is given, we will fabricate one. Use the "source" command in another debug session to restore them.) end end end end