module Byebug

def self.attach(steps_out, before)


events occur. Before entering byebug the init script is read.
Enters byebug right before (or right after if _before_ is false) return
def self.attach(steps_out, before)
  start
  self.debugged_program = $PROGRAM_NAME
  run_init_script(StringIO.new)
  current_context.step_out(steps_out, before)
end

def self.handle_post_mortem


prompt back to the user before program termination.
Saves information about the unhandled exception and gives a byebug
def self.handle_post_mortem
  context = Byebug.raised_exception.__bb_context
  file    = Byebug.raised_exception.__bb_file
  line    = Byebug.raised_exception.__bb_line
  Byebug.handler.at_line(context, file, line)
end

def self.interface=(value)


Byebug's interface is its handler's interface
def self.interface=(value)
  handler.interface = value
end

def self.run_init_script(out = handler.interface)


program you are debugging, in the directory where you invoke byebug.
file, one generic in your home directory, and another, specific to the
different from your home directory. Thus, you can have more than one init
working directory. This is only done if the current directory is
Reads and executes the commands from init file (if any) in the current

Runs normal byebug initialization scripts.
def self.run_init_script(out = handler.interface)
  cwd_script  = File.expand_path(File.join('.', INIT_FILE))
  run_script(cwd_script, out, true) if File.exist?(cwd_script)
  home_script = File.expand_path(File.join(ENV['HOME'].to_s, INIT_FILE))
  if File.exist?(home_script) && cwd_script != home_script
    run_script(home_script, out, true)
  end
end

def self.run_script(file, out = handler.interface, verbose = false)


Runs a script file
def self.run_script(file, out = handler.interface, verbose = false)
  interface = ScriptInterface.new(File.expand_path(file), out)
  processor = ControlCommandProcessor.new(interface)
  processor.process_commands(verbose)
end

def self.source_reload

def self.source_reload
  hsh = 'SCRIPT_LINES__'
  Object.send(:remove_const, hsh) if Object.const_defined?(hsh)
  Object.const_set(hsh, {})
end

def interrupt


Interrupts the current thread
def interrupt
  current_context.interrupt
end

def start_client(host = 'localhost', port = PORT)


Connects to the remote byebug
def start_client(host = 'localhost', port = PORT)
  interface = LocalInterface.new
  socket = TCPSocket.new(host, port)
  puts 'Connected.'
  catch(:exit) do
    while (line = socket.gets)
      case line
      when /^PROMPT (.*)$/
        input = interface.read_command(Regexp.last_match[1])
        throw :exit unless input
        socket.puts input
      when /^CONFIRM (.*)$/
        input = interface.confirm(Regexp.last_match[1])
        throw :exit unless input
        socket.puts input
      else
        puts line
      end
    end
  end
  socket.close
end

def start_control(host = nil, ctrl_port = PORT + 1)

def start_control(host = nil, ctrl_port = PORT + 1)
  return @actual_control_port if @control_thread
  server = TCPServer.new(host, ctrl_port)
  @actual_control_port = server.addr[1]
  @control_thread = DebugThread.new do
    while (session = server.accept)
      interface = RemoteInterface.new(session)
      ControlCommandProcessor.new(interface).process_commands
    end
  end
  @actual_control_port
end

def start_server(host = nil, port = PORT)


Starts a remote byebug
def start_server(host = nil, port = PORT)
  return if @thread
  self.interface = nil
  start
  start_control(host, port == 0 ? 0 : port + 1)
  yield if block_given?
  mutex = Mutex.new
  proceed = ConditionVariable.new
  server = TCPServer.new(host, port)
  self.actual_port = server.addr[1]
  @thread = DebugThread.new do
    while (session = server.accept)
      self.interface = RemoteInterface.new(session)
      mutex.synchronize { proceed.signal } if wait_connection
    end
  end
  mutex.synchronize { proceed.wait(mutex) } if wait_connection
end