module Byebug::Helpers::FrameHelper

def navigate_to_frame(jump_no)

def navigate_to_frame(jump_no)
  current_jumps = 0
  current_pos = context.frame.pos
  loop do
    current_pos += direction(jump_no)
    break if out_of_bounds?(current_pos)
    next if Frame.new(context, current_pos).c_frame?
    current_jumps += 1
    break if current_jumps == jump_no.abs
  end
  current_pos
end