lib/coderay/encoders/debug_lint.rb
module CodeRay module Encoders load :lint # = Debug Lint Encoder # # Debug encoder with additional checks for: # # - empty tokens # - incorrect nesting # # It will raise an InvalidTokenStream exception when any of the above occurs. # # See also: Encoders::Debug class DebugLint < Debug register_for :debug_lint def text_token text, kind raise Lint::EmptyToken, 'empty token for %p' % [kind] if text.empty? raise Lint::UnknownTokenKind, 'unknown token kind %p (text was %p)' % [kind, text] unless TokenKinds.has_key? kind super end def begin_group kind @opened << kind super end def end_group kind raise Lint::IncorrectTokenGroupNesting, 'We are inside %s, not %p (end_group)' % [@opened.reverse.map(&:inspect).join(' < '), kind] if @opened.last != kind @opened.pop super end def begin_line kind @opened << kind super end def end_line kind raise Lint::IncorrectTokenGroupNesting, 'We are inside %s, not %p (end_line)' % [@opened.reverse.map(&:inspect).join(' < '), kind] if @opened.last != kind @opened.pop super end protected def setup options super @opened = [] end def finish options raise 'Some tokens still open at end of token stream: %p' % [@opened] unless @opened.empty? super end end end end