class Console::Resolver
def bind(names, &block)
def bind(names, &block) names.each do |name| if klass = Object.const_get(name) rescue nil yield klass else @names[name] = block end end if @names.any? @trace_point.enable else @trace_point.disable end end
def initialize
def initialize @names = {} @trace_point = TracePoint.new(:class, &self.method(:resolve)) end
def resolve(trace_point)
def resolve(trace_point) if block = @names.delete(trace_point.self.to_s) block.call(trace_point.self) end if @names.empty? @trace_point.disable end end
def waiting?
def waiting? @trace_point.enabled? end