class Console::Resolver

def bind(names, &block)

def bind(names, &block)
	names.each do |name|
		if klass = Object.const_get(name) rescue nil
			yield klass
		else
			@names[name] = block
		end
	end
	
	if @names.any?
		@trace_point.enable
	else
		@trace_point.disable
	end
end

def initialize

def initialize
	@names = {}
	
	@trace_point = TracePoint.new(:class, &self.method(:resolve))
end

def resolve(trace_point)

def resolve(trace_point)
	if block = @names.delete(trace_point.self.to_s)
		block.call(trace_point.self)
	end
	
	if @names.empty?
		@trace_point.disable
	end
end

def waiting?

def waiting?
	@trace_point.enabled?
end