class Gamefic::Plot
def self.append(chapter, **config)
def self.append(chapter, **config) Gamefic.logger.warn "Overwriting existing chapter #{chapter}" if appended_chapter_map.key?(chapter) appended_chapter_map[chapter] = config end
def self.append(chapter, **config) Gamefic.logger.warn "Overwriting existing chapter #{chapter}" if appended_chapter_map.key?(chapter) appended_chapter_map[chapter] = config end