lib/sass/script/operation.rb
require 'set' require 'sass/script/string' require 'sass/script/number' require 'sass/script/color' require 'sass/script/functions' require 'sass/script/unary_operation' require 'sass/script/interpolation' require 'sass/script/string_interpolation' module Sass::Script # A SassScript parse node representing a binary operation, # such as `$a + $b` or `"foo" + 1`. class Operation < Node attr_reader :operand1 attr_reader :operand2 attr_reader :operator # @param operand1 [Script::Node] The parse-tree node # for the right-hand side of the operator # @param operand2 [Script::Node] The parse-tree node # for the left-hand side of the operator # @param operator [Symbol] The operator to perform. # This should be one of the binary operator names in {Lexer::OPERATORS} def initialize(operand1, operand2, operator) @operand1 = operand1 @operand2 = operand2 @operator = operator super() end # @return [String] A human-readable s-expression representation of the operation def inspect "(#{@operator.inspect} #{@operand1.inspect} #{@operand2.inspect})" end # @see Node#to_sass def to_sass(opts = {}) pred = Sass::Script::Parser.precedence_of(@operator) o1 = operand_to_sass pred, @operand1, opts o2 = operand_to_sass pred, @operand2, opts sep = case @operator when :comma; ", " when :concat; " " else; " #{Lexer::OPERATORS_REVERSE[@operator]} " end "#{o1}#{sep}#{o2}" end # Returns the operands for this operation. # # @return [Array<Node>] # @see Node#children def children [@operand1, @operand2] end protected # Evaluates the operation. # # @param environment [Sass::Environment] The environment in which to evaluate the SassScript # @return [Literal] The SassScript object that is the value of the operation # @raise [Sass::SyntaxError] if the operation is undefined for the operands def _perform(environment) literal1 = @operand1.perform(environment) literal2 = @operand2.perform(environment) if @operator == :concat && context == :equals literal1 = Sass::Script::String.new(literal1.value) if literal1.is_a?(Sass::Script::String) literal2 = Sass::Script::String.new(literal2.value) if literal2.is_a?(Sass::Script::String) end begin res = literal1.send(@operator, literal2) res.options = environment.options res rescue NoMethodError => e raise e unless e.name.to_s == @operator.to_s raise Sass::SyntaxError.new("Undefined operation: \"#{literal1} #{@operator} #{literal2}\".") end end private def operand_to_sass(pred, op, opts = {}) return "(#{op.to_sass(opts)})" if op.is_a?(Operation) && Sass::Script::Parser.precedence_of(op.operator) < pred op.to_sass(opts) end end end