class IO::Event::PriorityHeap

See <en.wikipedia.org/wiki/Binary_heap> for explanations of the main methods.
of its contents to determine priority.
A priority queue implementation using a standard binary minheap. It uses straight comparison

def bubble_down(index)

def bubble_down(index)
	swap_value = 0
	swap_index = nil
	
	while true
		left_index = (2 * index) + 1
		left_value = @contents[left_index]
		
		if left_value.nil?
			# This node has no children so it can't bubble down any further. We're done here!
			return
		end
		
		# Determine which of the child nodes has the smallest value:
		right_index = left_index + 1
		right_value = @contents[right_index]
		
		if right_value.nil? or right_value > left_value
			swap_value = left_value
			swap_index = left_index
		else
			swap_value = right_value
			swap_index = right_index
		end
		
		if @contents[index] < swap_value
			# No need to swap, the minheap invariant is already satisfied:
			return
		else
			# At least one of the child node has a smaller value than the current node, swap current node with that child and update current node for if it might need to bubble down even further:
			# swap(index, swap_index)
			@contents[index], @contents[swap_index] = @contents[swap_index], @contents[index]
			
			index = swap_index
		end
	end
end

def bubble_up(index)

def bubble_up(index)
	parent_index = (index - 1) / 2 # watch out, integer division!
	
	while index > 0 && @contents[index] < @contents[parent_index]
		# If the node has a smaller value than its parent, swap these nodes to uphold the minheap invariant and update the index of the 'current' node. If the node is already at index 0, we can also stop because that is the root of the heap.
		# swap(index, parent_index)
		@contents[index], @contents[parent_index] = @contents[parent_index], @contents[index]
		
		index = parent_index
		parent_index = (index - 1) / 2 # watch out, integer division!
	end
end

def clear!

Empties out the heap, discarding all elements
def clear!
	@contents = []
end

def initialize

Initializes the heap.
def initialize
	# The heap is represented with an array containing a binary tree. See
	# https://en.wikipedia.org/wiki/Binary_heap#Heap_implementation for how this array
	# is built up.
	@contents = []
end

def peek

@returns [Object | Nil] the smallest element in the heap without removing it, or nil if the heap is empty.
def peek
	@contents[0]
end

def pop

@returns [Object | Nil] The smallest element in the heap, or nil if the heap is empty.

Removes and returns the smallest element in the heap, or nil if the heap is empty.
def pop
	# If the heap is empty:
	if @contents.empty?
		return nil
	end
	
	# If we have only one item, no swapping is required:
	if @contents.size == 1
		return @contents.pop
	end
	
	# Take the root of the tree:
	value = @contents[0]
	
	# Remove the last item in the tree:
	last = @contents.pop
	
	# Overwrite the root of the tree with the item:
	@contents[0] = last
	
	# Bubble it down into place:
	bubble_down(0)
	
	# validate!
	
	return value
end

def push(element)

@parameter element [Object] The element to add to the heap.

Add a new element to the heap, then rearrange elements until the heap invariant is true again.
def push(element)
	# Insert the item at the end of the heap:
	@contents.push(element)
	
	# Bubble it up into position:
	bubble_up(@contents.size - 1)
	
	# validate!
	
	return self
end

def size

@returns [Integer] the number of elements in the heap.
def size
	@contents.size
end

def valid?

Validate the heap invariant. Every element except the root must not be smaller than its parent element. Note that it MAY be equal.
def valid?
	# Notice we skip index 0 on purpose, because it has no parent
	(1..(@contents.size - 1)).all? { |e| @contents[e] >= @contents[(e - 1) / 2] }
end