class Lumberjack::Beats::Connection
def run(&block)
def run(&block) while !server.closed? read_socket(&block) end rescue *RESCUED_CONNECTION_EXCEPTIONS => e # EOF or other read errors, only action is to shutdown which we'll do in # 'ensure' raise ConnectionClosed.new(e) rescue # when the server is shutting down we can safely ignore any exceptions # On windows, we can get a `SystemCallErr` raise unless server.closed? ensure close rescue 'Already closed stream' end # def run