lib/mocha/state_machine.rb
module Mocha # A state machine that is used to constrain the order of invocations. # An invocation can be constrained to occur when a state {#is}, or {#is_not}, active. class StateMachine # Provides the ability to determine whether a {StateMachine} is in a specified state at some point in the future. class StatePredicate # @private def initialize(state_machine, state, description, &active_check) @state_machine = state_machine @state = state @description = description @active_check = active_check end # @private def active? @active_check.call(@state_machine.current_state, @state) end # @private def mocha_inspect "#{@state_machine.name} #{@description} #{@state.mocha_inspect}" end end # Provides a mechanism to change the state of a {StateMachine} at some point in the future. class State < StatePredicate # @private def activate @state_machine.current_state = @state end end # @private attr_reader :name # @private attr_accessor :current_state # @private def initialize(name) @name = name @current_state = nil end # Put the {StateMachine} into the state specified by +initial_state_name+. # # @param [String] initial_state_name name of initial state # @return [StateMachine] state machine, thereby allowing invocations of other {StateMachine} methods to be chained. def starts_as(initial_state_name) become(initial_state_name) self end # Put the {StateMachine} into the +next_state_name+. # # @param [String] next_state_name name of new state def become(next_state_name) @current_state = next_state_name end # Provides mechanisms to (a) determine whether the {StateMachine} is in a given state; or (b) to change the {StateMachine} into the given state. # # @param [String] state_name name of expected/desired state. # @return [StatePredicate,State] (a) state predicate which, when queried, will indicate whether the {StateMachine} is in the given state; or (b) state which, when activated, will change the {StateMachine} into the given state. # # @overload def is(expected_state_name) # Provides a mechanism to determine whether the {StateMachine} is in the state specified by +expected_state_name+ at some point in the future # @param [String] expected_state_name name of expected state. # @return [StatePredicate] state predicate which, when queried, will indicate whether the {StateMachine} is in the state specified by +expected_state_name+ # # @overload def is(desired_state_name) # Provides a mechanism to change the {StateMachine} into the state specified by +desired_state_name+ at some point in the future. # @param [String] desired_state_name name of desired new state. # @return [State] state which, when activated, will change the {StateMachine} into the state with the specified +desired_state_name+. def is(state_name) State.new(self, state_name, 'is') { |current, given| current == given } end # Provides a mechanism to determine whether the {StateMachine} is *not* in the state specified by +unexpected_state_name+ at some point in the future. # # @param [String] unexpected_state_name name of unexpected state. # @return [StatePredicate] state predicate which, when queried, will indicate whether the {StateMachine} is *not* in the state specified by +unexpected_state_name+. def is_not(unexpected_state_name) # rubocop:disable Naming/PredicateName StatePredicate.new(self, unexpected_state_name, 'is not') { |current, given| current != given } end # @private def mocha_inspect %(#{@name} #{@current_state ? "is #{@current_state.mocha_inspect}" : 'has no current state'}) end end end