class Opal::Nodes::ScopeNode
def add_arg(arg)
def add_arg(arg) @args << arg unless @args.include? arg arg end
def add_proto_ivar(ivar)
def add_proto_ivar(ivar) @proto_ivars << ivar unless @proto_ivars.include? ivar end
def add_scope_gvar(gvar)
def add_scope_gvar(gvar) @gvars << gvar unless @gvars.include? gvar end
def add_scope_ivar(ivar)
def add_scope_ivar(ivar) if def_in_class? @parent.add_proto_ivar ivar else @ivars << ivar unless @ivars.include? ivar end end
def add_scope_local(local)
def add_scope_local(local) return if has_local? local @locals << local end
def add_scope_temp(*tmps)
def add_scope_temp(*tmps) @temps.push(*tmps) end
def class?
def class? @type == :class end
def class_scope?
def class_scope? @type == :class or @type == :module end
def def?
def def? @type == :def end
def def_in_class?
used for optimizing ivars as we can set them to nil in the
Is this a normal def method directly inside a class? This is
def def_in_class? !@defs && @type == :def && @parent && @parent.class? end
def find_parent_def
def find_parent_def scope = self while scope = scope.parent if scope.def? return scope end end nil end
def get_super_chain
def get_super_chain chain, scope, defn, mid = [], self, 'null', 'null' while scope if scope.type == :iter chain << scope.identify! scope = scope.parent if scope.parent elsif scope.type == :def defn = scope.identify! mid = "'#{scope.mid}'" break else break end end [chain, defn, mid] end
def has_local?(local)
def has_local?(local) return true if @locals.include? local or @args.include? local return @parent.has_local?(local) if @parent and @type == :iter false end
def has_temp?(tmp)
def has_temp?(tmp) @temps.include? tmp end
def identify!
def identify! return @identity if @identity @identity = @compiler.unique_temp @parent.add_scope_temp @identity if @parent @identity end
def identity
def identity @identity end
def in_scope(&block)
def in_scope(&block) indent do @parent = compiler.scope compiler.scope = self block.call self compiler.scope = @parent end end
def in_while?
def in_while? !@while_stack.empty? end
def initialize(*)
def initialize(*) super @locals = [] @temps = [] @args = [] @ivars = [] @gvars = [] @parent = nil @queue = [] @unique = 'a' @while_stack = [] @identity = nil @defs = nil @methods = [] @uses_block = false # used by classes to store all ivars used in direct def methods @proto_ivars = [] end
def iter?
def iter? @type == :iter end
def module?
def module? @type == :module end
def new_temp
def new_temp return @queue.pop unless @queue.empty? tmp = next_temp @temps << tmp tmp end
def next_temp
def next_temp tmp = "$#{@unique}" @unique = @unique.succ tmp end
def pop_while
def pop_while @while_stack.pop end
def proto
by this function points to the classes' prototype. This is the target
Inside a class or module scope, the javascript variable name returned
def proto "def" end
def push_while
def push_while info = {} @while_stack.push info info end
def queue_temp(name)
def queue_temp(name) @queue << name end
def sclass?
def sclass? @type == :sclass end
def to_vars
#
def to_vars vars = @temps.dup vars.push(*@locals.map { |l| "#{l} = nil" }) iv = ivars.map do |ivar| "if (self#{ivar} == null) self#{ivar} = nil;\n" end gv = gvars.map do |gvar| "if ($gvars#{gvar} == null) $gvars#{gvar} = nil;\n" end indent = @compiler.parser_indent str = vars.empty? ? '' : "var #{vars.join ', '};\n" str += "#{indent}#{iv.join indent}" unless ivars.empty? str += "#{indent}#{gv.join indent}" unless gvars.empty? if class? and !@proto_ivars.empty? #raise "FIXME to_vars" pvars = @proto_ivars.map { |i| "#{proto}#{i}"}.join(' = ') result = "%s\n%s%s = nil;" % [str, indent, pvars] else result = str end fragment(result) end
def top?
def top? @type == :top end
def uses_block!
def uses_block! if @type == :iter && @parent @parent.uses_block! else @uses_block = true identify! end end
def uses_block?
def uses_block? @uses_block end