class Phlex::SGML::State

def around_render(component)

def around_render(component)
	stack = @stack
	if !@fragments || @halt_signal
		yield
	else
		catch do |signal|
			@halt_signal = signal
			yield
		end
	end
end

def begin_fragment(id)

def begin_fragment(id)
	@fragment_depth += 1 if @fragments&.include?(id)
	if caching?
		current_byte_offset = 0                                 		# Start tracking the byte offset of this fragment from the start of the cache buffer
		@cache_stack.reverse_each do |(cache_buffer, fragment_map)| # We'll iterate deepest to shallowest
			current_byte_offset += cache_buffer.bytesize		      		# Add the length of the cache buffer to the current byte offset
			fragment_map[id] = [current_byte_offset, nil, []]     		# Record the byte offset, length, and store a list of the nested fragments
			fragment_map.each do |name, (_offset, length, nested_fragments)| # Iterate over the other fragments
				next if name == id || length                       						 # Skip if it's the current fragment, or if the fragment has already ended
				nested_fragments << id                                       	 # Add the current fragment to the list of nested fragments
			end
		end
	end
end

def caching(&)

def caching(&)
	result = nil
	capture do
		@cache_stack.push([buffer, {}].freeze)
		yield
		result = @cache_stack.pop
	end
	result
end

def caching?

def caching?
	@cache_stack.length > 0
end

def capture

def capture
	new_buffer = +""
	original_buffer = @buffer
	original_capturing = @capturing
	original_fragments = @fragments
	begin
		@buffer = new_buffer
		@capturing = true
		@fragments = nil
		yield
	ensure
		@buffer = original_buffer
		@capturing = original_capturing
		@fragments = original_fragments
	end
	new_buffer
end

def end_fragment(id)

def end_fragment(id)
	if caching?
		byte_length = nil
		@cache_stack.reverse_each do |(cache_buffer, fragment_map)|   # We'll iterate deepest to shallowest
			byte_length ||= cache_buffer.bytesize - fragment_map[id][0] # The byte length is the difference between the current byte offset and the byte offset of the fragment
			fragment_map[id][1] = byte_length                           # All cache contexts will use the same by
		end
	end
	return unless @fragments&.include?(id)
	@fragments.delete(id)
	@fragment_depth -= 1
	throw @halt_signal if @fragments.length == 0
end

def flush

def flush
	return if capturing
	buffer = @buffer
	@output_buffer << buffer.dup
	buffer.clear
	nil
end

def initialize(user_context: {}, output_buffer:, fragments:)

def initialize(user_context: {}, output_buffer:, fragments:)
	@buffer = +""
	@capturing = false
	@user_context = user_context
	@fragments = fragments
	@fragment_depth = 0
	@cache_stack = []
	@halt_signal = nil
	@output_buffer = output_buffer
end

def record_fragment(id, offset, length, nested_fragments)

def record_fragment(id, offset, length, nested_fragments)
	return unless caching?
	@cache_stack.reverse_each do |(cache_buffer, fragment_map)|
		offset += cache_buffer.bytesize
		fragment_map[id] = [offset, length, nested_fragments]
	end
end

def should_render?

def should_render?
	!@fragments || @fragment_depth > 0
end