class Playbook::PbCard::Card
def body_padding
def body_padding if padding.present? "" else "p_md" end end
def border_class
def border_class border_none == true ? "border_none" : nil end
def classname
def classname generate_classname("pb_card_kit", selected_class, shadow_class, highlight_position_class, highlight_color_class, border_class) end
def highlight_color_class
def highlight_color_class highlight[:color].present? ? "highlight_#{highlight[:color]}" : nil end
def highlight_position_class
def highlight_position_class highlight[:position].present? ? "highlight_#{highlight[:position]}" : nil end
def selected_class
def selected_class selected ? "selected" : "deselected" end
def shadow_class
def shadow_class shadow != "none" ? "shadow_#{shadow}" : nil end