class Primer::Beta::BaseButton
Use ‘BaseButton` to render an unstyled `<button>` tag that can be customized.
def call
def call render(Primer::BaseComponent.new(**@system_arguments)) { content } end
def initialize(
-
system_arguments
(Hash
) -- <%= link_to_system_arguments_docs %> -
inactive
(Boolean
) -- Whether the button looks visually disabled, but can still accept all the same interactions as an enabled button. -
disabled
(Boolean
) -- Whether or not the button is disabled. If true, this option forces `tag:` to `:button`. -
block
(Boolean
) -- Whether button is full-width with `display: block`. -
type
(Symbol
) -- <%= one_of(Primer::Beta::BaseButton::TYPE_OPTIONS) %> -
tag
(Symbol
) -- <%= one_of(Primer::Beta::BaseButton::TAG_OPTIONS) %>
def initialize( tag: DEFAULT_TAG, type: DEFAULT_TYPE, block: false, disabled: false, inactive: false, **system_arguments ) @system_arguments = system_arguments @system_arguments[:tag] = fetch_or_fallback(TAG_OPTIONS, tag, DEFAULT_TAG) @system_arguments[:type] = fetch_or_fallback(TYPE_OPTIONS, type, DEFAULT_TYPE) if @system_arguments[:tag] == :button @system_arguments[:classes] = class_names( system_arguments[:classes], "btn-block" => block, "Button--inactive" => inactive ) @disabled = disabled return unless @disabled @system_arguments[:tag] = :button @system_arguments[:disabled] = "" end