class Prism::BeginNode
^^^^^
end
foo
begin
Represents a begin statement.
def self.type
class, but should be faster in a case statement or an array comparison.
Note that like #type, it will still be slower than using == for a single
splitting on the type of the node without having to do a long === chain.
Similar to #type, this method returns a symbol that you can use for
def self.type :begin_node end
def accept(visitor)
def accept(visitor) visitor.visit_begin_node(self) end
def begin_keyword
def begin_keyword begin_keyword_loc&.slice end
def child_nodes
def child_nodes [statements, rescue_clause, else_clause, ensure_clause] end
def comment_targets
def comment_targets [*begin_keyword_loc, *statements, *rescue_clause, *else_clause, *ensure_clause, *end_keyword_loc] end
def compact_child_nodes
def compact_child_nodes compact = [] compact << statements if statements compact << rescue_clause if rescue_clause compact << else_clause if else_clause compact << ensure_clause if ensure_clause compact end
def copy(**params)
def copy(**params) BeginNode.new( params.fetch(:begin_keyword_loc) { begin_keyword_loc }, params.fetch(:statements) { statements }, params.fetch(:rescue_clause) { rescue_clause }, params.fetch(:else_clause) { else_clause }, params.fetch(:ensure_clause) { ensure_clause }, params.fetch(:end_keyword_loc) { end_keyword_loc }, params.fetch(:location) { location }, ) end
def deconstruct_keys(keys)
def deconstruct_keys(keys) { begin_keyword_loc: begin_keyword_loc, statements: statements, rescue_clause: rescue_clause, else_clause: else_clause, ensure_clause: ensure_clause, end_keyword_loc: end_keyword_loc, location: location } end
def end_keyword
def end_keyword end_keyword_loc&.slice end
def initialize(begin_keyword_loc, statements, rescue_clause, else_clause, ensure_clause, end_keyword_loc, location)
def initialize(begin_keyword_loc, statements, rescue_clause, else_clause, ensure_clause, end_keyword_loc, location) @begin_keyword_loc = begin_keyword_loc @statements = statements @rescue_clause = rescue_clause @else_clause = else_clause @ensure_clause = ensure_clause @end_keyword_loc = end_keyword_loc @location = location end
def inspect(inspector = NodeInspector.new)
def inspect(inspector = NodeInspector.new) inspector << inspector.header(self) inspector << "├── begin_keyword_loc: #{inspector.location(begin_keyword_loc)}\n" if (statements = self.statements).nil? inspector << "├── statements: ∅\n" else inspector << "├── statements:\n" inspector << statements.inspect(inspector.child_inspector("│ ")).delete_prefix(inspector.prefix) end if (rescue_clause = self.rescue_clause).nil? inspector << "├── rescue_clause: ∅\n" else inspector << "├── rescue_clause:\n" inspector << rescue_clause.inspect(inspector.child_inspector("│ ")).delete_prefix(inspector.prefix) end if (else_clause = self.else_clause).nil? inspector << "├── else_clause: ∅\n" else inspector << "├── else_clause:\n" inspector << else_clause.inspect(inspector.child_inspector("│ ")).delete_prefix(inspector.prefix) end if (ensure_clause = self.ensure_clause).nil? inspector << "├── ensure_clause: ∅\n" else inspector << "├── ensure_clause:\n" inspector << ensure_clause.inspect(inspector.child_inspector("│ ")).delete_prefix(inspector.prefix) end inspector << "└── end_keyword_loc: #{inspector.location(end_keyword_loc)}\n" inspector.to_str end
def set_newline_flag(newline_marked)
def set_newline_flag(newline_marked) # Never mark BeginNode with a newline flag, mark children instead end
def type
keys will use a jump table.
you can take advantage of the fact that case statements with all symbol
it uses a single integer comparison, but also because if you're on CRuby
can use for comparison. This is faster than the other approaches because
Instead, you can call #type, which will return to you a symbol that you
method calls, and/or array allocations.
these approaches are relatively slow because of the constant lookups,
case statement and doing `case node; when cls1; when cls2; end`. Both of
calling `[cls1, cls2].include?(node.class)` or putting the node into a
classes to see what kind of behavior to perform. Usually this is done by
Sometimes you want to check an instance of a node against a list of
def type :begin_node end