class Redis::HashRing
def self.binary_search(ary, value)
def self.binary_search(ary, value) upper = ary.size - 1 lower = 0 idx = 0 while lower <= upper idx = (lower + upper) / 2 comp = ary[idx] <=> value if comp == 0 return idx elsif comp > 0 upper = idx - 1 else lower = idx + 1 end end upper = ary.size - 1 if upper < 0 upper end
def add_node(node)
def add_node(node) @nodes << node @replicas.times do |i| key = Zlib.crc32("#{node.id}:#{i}") @ring[key] = node @sorted_keys << key end @sorted_keys.sort! end
def get_node(key)
def get_node(key) get_node_pos(key)[0] end
def get_node_pos(key)
def get_node_pos(key) return [nil, nil] if @ring.empty? crc = Zlib.crc32(key) idx = HashRing.binary_search(@sorted_keys, crc) [@ring[@sorted_keys[idx]], idx] end
def initialize(nodes = [], replicas = POINTS_PER_SERVER)
replicas indicates how many virtual points should be used pr. node,
nodes is a list of objects that have a proper to_s representation.
def initialize(nodes = [], replicas = POINTS_PER_SERVER) @replicas = replicas @ring = {} @nodes = [] @sorted_keys = [] nodes.each do |node| add_node(node) end end
def iter_nodes(key)
def iter_nodes(key) return [nil, nil] if @ring.empty? _, pos = get_node_pos(key) @ring.size.times do |n| yield @ring[@sorted_keys[(pos + n) % @ring.size]] end end
def remove_node(node)
def remove_node(node) @nodes.reject! { |n| n.id == node.id } @replicas.times do |i| key = Zlib.crc32("#{node.id}:#{i}") @ring.delete(key) @sorted_keys.reject! { |k| k == key } end end