class REXML::Child
class directly.
contains methods to support that. Most user code will not use this
A Child object is something contained by a parent, and this class
#
def bytes
def bytes document.encoding to_s end
def document
Returns:: the document this child belongs to, or nil if this child
def document return parent.document unless parent.nil? nil end
def initialize( parent = nil )
if supplied, the parent of this child will be set to the
parent::
sure this method is called.
Constructor. Any inheritors of this class should call super to make
def initialize( parent = nil ) @parent = nil # Declare @parent, but don't define it. The next line sets the # parent. parent.add( self ) if parent end
def next_sibling=( other )
b.next_sibling = c
c = Element.new("c")
b = a.add_element("b")
a = Element.new("a")
after some other child.
Sets the next sibling of this child. This can be used to insert a child
def next_sibling=( other ) parent.insert_after self, other end
def parent=( other )
to the new parent.
child is removed from the current parent (if one exists), and is added
existing parent of this child, no action is taken. Otherwise, this
Must be a Parent object. If this object is the same object as the
other::
Sets the parent of this child to the supplied argument.
def parent=( other ) return @parent if @parent == other @parent.delete self if defined? @parent and @parent @parent = other end
def previous_sibling=(other)
b.previous_sibling = c
c = Element.new("c")
b = a.add_element("b")
a = Element.new("a")
child before some other child.
Sets the previous sibling of this child. This can be used to insert a
def previous_sibling=(other) parent.insert_before self, other end
def remove
Removes this child from the parent.
def remove unless @parent.nil? @parent.delete self end self end
def replace_with( child )
Parent.replace_child
Replaces this object with another object. Basically, calls
def replace_with( child ) @parent.replace_child( self, child ) self end