class Magick::Geometry

def to_s

Convert object to a geometry string
def to_s
    str = ''
    str << sprintf("%d", @width+0.5) if @width > 0
    str << 'x' if (@width > 0 || @height > 0)
    str << sprintf("%d", @height+0.5) if @height > 0
    str << sprintf("%+d%+d", @x+0.5, @y+0.5) if (@x != 0 || @y != 0)
    str << FLAGS[@flag.to_i]
end