class Magick::Geometry
def to_s
def to_s str = '' str << sprintf("%d", @width+0.5) if @width > 0 str << 'x' if (@width > 0 || @height > 0) str << sprintf("%d", @height+0.5) if @height > 0 str << sprintf("%+d%+d", @x+0.5, @y+0.5) if (@x != 0 || @y != 0) str << FLAGS[@flag.to_i] end