class Magick::RVG::Circle
def initialize(r, cx = 0, cy = 0)
Define a circle with radius +r+ and centered at [cx, cy].
def initialize(r, cx = 0, cy = 0) super() r, cx, cy = Magick::RVG.convert_to_float(r, cx, cy) raise ArgumentError, "radius must be >= 0 (#{r} given)" if r < 0 @primitive = :circle @args = [cx, cy, cx + r, cy] end