module RSpec::Core::Backports::Random::Implementation
def ==(other)
def ==(other) other.is_a?(Random) && seed == other.seed && left == other.send(:left) && state == other.send(:state) end
def _rand_range(limit)
def _rand_range(limit) range = limit.end - limit.begin if (!range.is_a?(Float)) && range.respond_to?(:to_int) && range = Backports.coerce_to_int(range) range += 1 unless limit.exclude_end? limit.begin + @mt.random_integer(range) unless range <= 0 elsif range = Backports.coerce_to(range, Float, :to_f) if range < 0 nil elsif limit.exclude_end? limit.begin + @mt.random_float * range unless range <= 0 else # cheat a bit... this will reduce the nb of random bits loop do r = @mt.random_float * range * 1.0001 break limit.begin + r unless r > range end end end end
def bytes(nb)
def bytes(nb) nb = Backports.coerce_to_int(nb) raise ArgumentError, "negative size" if nb < 0 @mt.random_bytes(nb) end
def initialize(seed = 0)
def initialize(seed = 0) super() seed_rand seed end
def left
def left @mt.left end
def marshal_dump
def marshal_dump @mt.marshal_dump << @seed end
def marshal_load(ary)
def marshal_load(ary) @seed = ary.pop @mt = MT19937.allocate @mt.marshal_load(ary) end
def rand(limit = Backports::Undefined)
def rand(limit = Backports::Undefined) case limit when Backports::Undefined @mt.random_float when Float limit * @mt.random_float unless limit <= 0 when Range _rand_range(limit) else limit = Backports.coerce_to_int(limit) @mt.random_integer(limit) unless limit <= 0 end || raise(ArgumentError, "invalid argument #{limit}") end
def seed_rand(new_seed = 0)
def seed_rand(new_seed = 0) new_seed = Backports.coerce_to_int(new_seed) @seed = nil unless defined?(@seed) old, @seed = @seed, new_seed.nonzero? || Random.new_seed @mt = MT19937[ @seed ] old end
def state
def state @mt.state_as_bignum end