module Spec::Story::Runner
def create_story_runner
def create_story_runner Runner::StoryRunner.new(scenario_runner, world_creator) end
def dry_run
def dry_run run_options.dry_run end
def register_exit_hook # :nodoc:
def register_exit_hook # :nodoc: at_exit do exit Runner.story_runner.run_stories unless $! end end
def register_listener(listener)
def register_listener(listener) story_runner.add_listener(listener) # run_started, story_started, story_ended, #run_ended world_creator.add_listener(listener) # found_scenario, step_succeeded, step_failed, step_failed scenario_runner.add_listener(listener) # scenario_started, scenario_succeeded, scenario_pending, scenario_failed end
def run_options # :nodoc:
def run_options # :nodoc: Spec::Runner.options end
def scenario_runner # :nodoc:
def scenario_runner # :nodoc: @scenario_runner ||= ScenarioRunner.new end
def story_runner # :nodoc:
def story_runner # :nodoc: unless @story_runner @story_runner = create_story_runner run_options.story_formatters.each do |formatter| register_listener(formatter) end self.register_exit_hook end @story_runner end
def world_creator # :nodoc:
def world_creator # :nodoc: @world_creator ||= World end