rvpacker-txt
A tool to read RPG Maker data files to .txt files and write them back to the initial form. It’s a port of Darkness9724’s
port of Ruby 1.9.x’s rvpacker to Ruby 3.x to use .txt files instead of YAML, and overall improve the code quality.
rvpacker consists of 3 parts:
- classes.rb library - all necessary classes to properly load and dump RPG Maker files
- read.rb library - all necessary functions for reading and parsing RPG Maker files to text
- write.rb library - all necessary functions for writing parsed RPG Maker files back to their initial form.
Installation
$ gem install rvpacker-txt
Usage
You can get a help message on usage using rvpacker-txt -h
.
$ rvpacker-txt -h This tool allows to parse RPG Maker project to .txt files and back. Usage: rvpacker-txt COMMAND [options] COMMANDS: read - Parses RPG Maker game files to .txt write - Writes parsed files back to their initial form OPTIONS: -i, --input-dir DIR Input directory of RPG Maker project -o, --output-dir DIR Output directory of parsed/written files --disable-processing FILES Don't process specified files (maps, other, system, scripts) -s, --shuffle NUM Shuffle level (1: lines, 2: lines and words) --disable-custom-processing Disables built-in custom parsing/writing for some games -l, --log Log information while processing -f, --force Force rewrite all files. Cannot be used with --append USE WITH CAUTION! -a, --append When you update the rvpacker-txt, you probably should re-read your files with append, as some new text might be added to parser Cannot be used with --force -h, --help Show help message
For example, to read a RPG Maker VX Ace project in E:/Documents/RPGMakerGame to .txt files:
$ rvpacker-txt read --input-dir E:/Documents/RPGMakerGame
Program determines game engine automatically.
This will parse all text from Data/* files into translation/maps and translation/other directories as files without
_trans postfix that contain original text and files with _trans postfix that contain empty lines for translation.
Lines from Scripts file will be parsed into translation/other/scripts.txt file as plain text, and
also into a scripts_plain.txt file that contains scripts contents as a whole - that’s just for convenience.
To write previously parsed project back to its initial form:
$ rvpacker-txt write --input-dir E:/Documents/RPGMakerGame
This will take all of translation lines from _trans files from the translation subdirectories and repack all of them
to their initial form in output directory.
General
This is great for collaborating on translations and have clean version control.
You can easily push .txt files and easily merge them.
Now your translation can be forked/merged in an extremely easy way.
Credit to previous authors
The RPG and RGSS libraries were originally taken from SiCrane’s YAML importer/exporter on the gamedev forums.
http://www.gamedev.net/topic/646333-rpg-maker-vx-ace-data-conversion-utility/
akesterson, ymaxkrapzv and BigBlueHat created an original rvpacker repository with the initial frontend for SiCrane’s
YAML importer/exporter.
https://github.com/ymaxkrapzv/rvpacker
Darkness9724 forked rvpacker to rvpacker-ng, ported it to Ruby 3.x and updated dependencies.