class SassListen::FSM::State
def call(obj)
def call(obj) obj.instance_eval(&@block) if @block end
def initialize(name, transitions = nil, &block)
def initialize(name, transitions = nil, &block) @name, @block = name, block @transitions = nil @transitions = Array(transitions).map(&:to_sym) if transitions end
def valid_transition?(new_state)
def valid_transition?(new_state) # All transitions are allowed unless expressly return true unless @transitions @transitions.include? new_state.to_sym end