class Sequel::TimedQueueConnectionPool

using a timed queue (only available in Ruby 3.2+).
A connection pool allowing multi-threaded access to a pool of connections,

def acquire(thread)

Calling code should not have the mutex when calling this.

or raise PoolTimeout if a connection could not be acquired within the timeout.
This should return a connection is one is available within the timeout,

is available.
Assigns a connection to the supplied thread, if one
def acquire(thread)
  if conn = @queue.pop(timeout: 0) || try_make_new || @queue.pop(timeout: @timeout)
    sync{@allocated[thread] = conn}
  else
    name = db.opts[:name]
    raise ::Sequel::PoolTimeout, "timeout: #{@timeout}#{", database name: #{name}" if name}"
  end
end

def all_connections

threads, as it is not safe to operate on them.
this thread. This will not yield connections currently allocated to other
Yield all of the available connections, and the one currently allocated to
def all_connections
  hold do |conn|
    yield conn
    # Use a hash to record all connections already seen.  As soon as we
    # come across a connection we've already seen, we stop the loop.
    conns = {}
    conns.compare_by_identity
    while true
      conn = nil
      begin
        break unless (conn = @queue.pop(timeout: 0)) && !conns[conn]
        conns[conn] = true
        yield conn
      ensure
        @queue.push(conn) if conn
      end
    end
  end
end

def can_make_new?(current_size)

Calling code should have the mutex when calling this.

create the connection.
preallocated, and preallocated_make_new should be called to
method returns true, space in the pool for the connection is
In that case, the pool's current size is incremented. If this
Whether the given size is less than the maximum size of the pool.
def can_make_new?(current_size)
  if @max_size > current_size
    @size[0] += 1
  end
end

def disconnect(opts=OPTS)

creates new connections to the database.
Once a connection is requested using #hold, the connection pool

being used.
disconnecting from the database, assuming that no connections are currently
Removes all connections currently in the pool's queue. This method has the effect of
def disconnect(opts=OPTS)
  while conn = @queue.pop(timeout: 0)
    disconnect_connection(conn)
  end
  fill_queue
  nil
end

def disconnect_connection(conn)

Calling code should not have the mutex when calling this.

Decrement the current size of the pool when disconnecting connections.
def disconnect_connection(conn)
  sync{@size[0] -= 1}
  super
end

def fill_queue

do not timeout after the pool is no longer full.
pool, so the threads that are currently waiting for connections
after disconnecting to potentially add new connections to the
wait on the queue until the timeout. This method is called
was already at the maximum size. In that case, the acquire will
could not retrieve a connection immediately, and the pool
The reason for this method is to handle cases where acquire

maximum size.
new connections in a separate thread if the pool is not yet at the
If there are any threads waiting on the queue, try to create
def fill_queue
  if @queue.num_waiting > 0
    Thread.new do
      while @queue.num_waiting > 0 && (conn = try_make_new)
        @queue.push(conn)
      end
    end
  end
end

def hold(server=nil)

connection can be acquired, a Sequel::PoolTimeout is raised.
is available or the timeout expires. If the timeout expires before a
number of connections, Pool#hold will block until a connection
If no connection is immediately available and the pool is already using the maximum

the same thread without blocking.
Pool#hold is re-entrant, meaning it can be called recursively in

pool.hold {|conn| conn.execute('DROP TABLE posts')}

block:
available, creates a new connection. Passes the connection to the supplied
Chooses the first available connection, or if none are
def hold(server=nil)
  t = Sequel.current
  if conn = sync{@allocated[t]}
    return yield(conn)
  end
  begin
    conn = acquire(t)
    yield conn
  rescue Sequel::DatabaseDisconnectError, *@error_classes => e
    if disconnect_error?(e)
      oconn = conn
      conn = nil
      disconnect_connection(oconn) if oconn
      sync{@allocated.delete(t)}
      fill_queue
    end
    raise
  ensure
    release(t) if conn
  end
end

def initialize(db, opts = OPTS)

before raising a PoolTimeout (default 5)
:pool_timeout :: The amount of seconds to wait to acquire a connection
will open (default 4)
:max_connections :: The maximum number of connections the connection pool
The following additional options are respected:
def initialize(db, opts = OPTS)
  super
  @max_size = Integer(opts[:max_connections] || 4)
  raise(Sequel::Error, ':max_connections must be positive') if @max_size < 1
  @mutex = Mutex.new  
  # Size inside array so this still works while the pool is frozen.
  @size = [0]
  @allocated = {}
  @allocated.compare_by_identity
  @timeout = Float(opts[:pool_timeout] || 5)
  @queue = Queue.new
end

def pool_type

def pool_type
  :timed_queue
end

def preallocated_make_new

Calling code should not have the mutex when calling this.

in the queue.
higher number than the number of connections allocated or
connection pool by 1, since the current size of the pool will show a
is called, it has the effect of reducing the maximum size of the
between when can_make_new? is called and when preallocated_make_new
This should only be called after can_make_new?. If there is an exception

when creating the connection, decrement the current size.
been updated to account for the new connection. If there is an exception
Create a new connection, after the pool's current size has already
def preallocated_make_new
  make_new(:default)
rescue Exception
  sync{@size[0] -= 1}
  raise
end

def preconnect(concurrent = false)

Calling code should not have the mutex when calling this.

with a true argument unles no code is currently operating on the database.
Create the maximum number of connections immediately. This should not be called
def preconnect(concurrent = false)
  if concurrent
    if times = sync{@max_size > (size = @size[0]) ? @max_size - size : false}
      times.times.map{Thread.new{if conn = try_make_new; @queue.push(conn) end}}.map(&:value)
    end
  else
    while conn = try_make_new
      @queue.push(conn)
    end
  end
  nil
end

def release(thread)

Calling code should not have the mutex when calling this.

Releases the connection assigned to the supplied thread back to the pool.
def release(thread)
  @queue.push(sync{@allocated.delete(thread)})
end

def size

The total number of connections in the pool.
def size
  sync{@size[0]}
end

def sync

Calling code should not have the mutex when calling this.

Yield to the block while inside the mutex.
def sync
  @mutex.synchronize{yield}
end

def try_make_new

Calling code should not have the mutex when calling this.

disconnect the related connections.
If the pool is already full, look for dead threads/fibers and
Try to make a new connection if there is space in the pool.
def try_make_new
  return preallocated_make_new if sync{can_make_new?(@size[0])}
  to_disconnect = nil
  do_make_new = false
  sync do
    current_size = @size[0]
    @allocated.keys.each do |t|
      unless t.alive?
        (to_disconnect ||= []) << @allocated.delete(t)
        current_size -= 1
      end
    end
  
    do_make_new = true if can_make_new?(current_size)
  end
  begin
    preallocated_make_new if do_make_new
  ensure
    if to_disconnect
      to_disconnect.each{|conn| disconnect_connection(conn)}
      fill_queue
    end
  end
end