lib/thor/actions/create_file.rb
require 'thor/actions/empty_directory' class Thor module Actions # Create a new file relative to the destination root with the given data, # which is the return value of a block or a data string. # # ==== Parameters # destination<String>:: the relative path to the destination root. # data<String|NilClass>:: the data to append to the file. # config<Hash>:: give :verbose => false to not log the status. # # ==== Examples # # create_file "lib/fun_party.rb" do # hostname = ask("What is the virtual hostname I should use?") # "vhost.name = #{hostname}" # end # # create_file "config/apach.conf", "your apache config" # def create_file(destination, data=nil, config={}, &block) action CreateFile.new(self, destination, block || data.to_s, config) end alias :add_file :create_file # AddFile is a subset of Template, which instead of rendering a file with # ERB, it gets the content from the user. # class CreateFile < EmptyDirectory #:nodoc: attr_reader :data def initialize(base, destination, data, config={}) @data = data super(base, destination, config) end # Checks if the content of the file at the destination is identical to the rendered result. # # ==== Returns # Boolean:: true if it is identical, false otherwise. # def identical? exists? && File.read(destination) == render end # Holds the content to be added to the file. # def render @render ||= if data.is_a?(Proc) data.call else data end end def invoke! invoke_with_conflict_check do FileUtils.mkdir_p(File.dirname(destination)) File.open(destination, 'w'){ |f| f.write render } end given_destination end protected # Now on conflict we check if the file is identical or not. # def on_conflict_behavior(&block) if identical? say_status :identical, :blue else options = base.options.merge(config) force_or_skip_or_conflict(options[:force], options[:skip], &block) end end # If force is true, run the action, otherwise check if it's not being # skipped. If both are false, show the file_collision menu, if the menu # returns true, force it, otherwise skip. # def force_or_skip_or_conflict(force, skip, &block) if force say_status :force, :yellow block.call unless pretend? elsif skip say_status :skip, :yellow else say_status :conflict, :red force_or_skip_or_conflict(force_on_collision?, true, &block) end end # Shows the file collision menu to the user and gets the result. # def force_on_collision? base.shell.file_collision(destination){ render } end end end end