class Tryouts::Tryout
def add_drill(d)
Add a Drill object to the list for this Tryout. If there is one or
def add_drill(d) unless @dream_catcher.empty? d.add_dreams *@dream_catcher.clone # We need to clone here b/c @dream_catcher.clear # Ruby passes by reference. end drills << d d end
def clean(&block)
def clean(&block) return @clean unless block @clean = block end
def dream(*args, &definition)
def dream(*args, &definition) if args.empty? dobj = Tryouts::Drill::Dream.from_block definition else if args.size == 1 dobj = Tryouts::Drill::Dream.new(args.shift) # dream 'OUTPUT' else dobj = Tryouts::Drill::Dream.new(*args) # dream 'OUTPUT', :format end end @dream_catcher.push dobj dobj end
def drill(dname, *args, &definition)
+name+ is the name of the drill.
Create and add a Drill object to the list for this Tryout
def drill(dname, *args, &definition) raise "Empty drill name (#{@name})" if dname.nil? || dname.empty? drill = Tryouts::Drill.new(dname, @dtype, *args, &definition) self.add_drill drill end
def from_block(b=nil, &inline)
Populate this Tryout from a block. The block should contain calls to
def from_block(b=nil, &inline) runtime = b.nil? ? inline : b instance_eval &runtime end
def initialize(name, dtype, command=nil, *args)
def initialize(name, dtype, command=nil, *args) raise "Must supply command for dtype :cli" if dtype == :cli && command.nil? raise "#{dtype} is not a valid drill type" if !@@valid_dtypes.member?(dtype) @name, @dtype, @command = name, dtype, command @drills, @dream_catcher = [], [] @passed, @failed = 0, 0 end
def report
def report return true if success? failed = @drills.select { |d| !d.success? } failed.each_with_index do |drill,index| dreams, reality = drill.dreams, drill.reality title = ' %-59s' % %Q{ERROR #{index+1}/#{failed.size} "#{drill.name}"} puts $/, ' ' << title.color(:red).att(:reverse) if dreams.empty? puts '%12s: %s' % ["expected", "[nodream]"] puts '%12s: %s' % ["returned", reality.output.inspect] else dreams.each do |dream| puts '%12s: %s' % [ "expected", dream.output.inspect] end puts '%12s: %s' % ["returned", reality.output.inspect] unless reality.error.nil? puts '%12s: %s' % ["error", reality.error.inspect] end unless reality.trace.nil? puts '%12s: %s' % ["trace", reality.trace.join($/ + ' '*14)] puts end end end false end
def run
def run DrillContext.module_eval &setup if setup.is_a?(Proc) puts Tryouts::TRYOUT_MSG.bright % @name @drills.each do |drill| drill.run DrillContext.new note = drill.dreams.empty? ? '[nodream]' : '' puts drill.success? ? "PASS".color(:green) : "FAIL #{note}".color(:red) puts " #{drill.reality.output.inspect}" if Tryouts.verbose > 0 if Tryouts.verbose > 1 drill.reality.stash.each_pair do |n,v| puts '%14s: %s' % [n,v.inspect] end end drill.success? ? @passed += 1 : @failed += 1 end DrillContext.module_eval &clean if clean.is_a?(Proc) end
def setup(&block)
def setup(&block) return @setup unless block @setup = block end
def success?
def success? return @success unless @success.nil? # Returns true only when every Tryout result returns true @success = !(@drills.collect { |r| r.success? }.member?(false)) end
def xdream(*args, &b); end
def xdream(*args, &b); end
def xdrill(*args, &b); @dream_catcher.clear; end # ignore calls to xdrill
A quick way to comment out a drill
def xdrill(*args, &b); @dream_catcher.clear; end # ignore calls to xdrill