class WebSocket::Driver
def self.encode(data, encoding = nil)
def self.encode(data, encoding = nil) if Array === data data = data.pack('C*') encoding ||= Encoding::BINARY end return data if encoding.nil? or data.encoding == encoding if data.encoding == Encoding::BINARY data = data.dup if data.frozen? data.force_encoding(encoding) else data.encode(encoding) end end