lib/xcodeproj/scheme/buildable_reference.rb
module Xcodeproj class XCScheme # This class wraps the BuildableReference node of a .xcscheme XML file # # A BuildableReference is a reference to a buildable product (which is # typically is synonymous for an Xcode target) # class BuildableReference < XMLElementWrapper # @param [Xcodeproj::Project::Object::AbstractTarget, REXML::Element] target_or_node # Either the Xcode target to reference, # or an existing XML 'BuildableReference' node element to reference # # @param [Xcodeproj::Project] the root project to reference from # (when nil the project of the target is used) # def initialize(target_or_node, root_project = nil) create_xml_element_with_fallback(target_or_node, 'BuildableReference') do @xml_element.attributes['BuildableIdentifier'] = 'primary' set_reference_target(target_or_node, true, root_project) if target_or_node end end # @return [String] # The name of the target this Buildable Reference points to # def target_name @xml_element.attributes['BlueprintName'] end # @return [String] # The Unique Identifier of the target (target.uuid) this Buildable Reference points to. # # @note You can use this to `#find` the `Xcodeproj::Project::Object::AbstractTarget` # instance in your Xcodeproj::Project object. # e.g. `project.targets.find { |t| t.uuid == ref.target_uuid }` # def target_uuid @xml_element.attributes['BlueprintIdentifier'] end # @return [String] # The string representing the container of that target. # Typically in the form of 'container:xxxx.xcodeproj' # def target_referenced_container @xml_element.attributes['ReferencedContainer'] end # Set the BlueprintIdentifier (target.uuid), BlueprintName (target.name) # and TerefencedContainer (URI pointing to target's projet) all at once # # @param [Xcodeproj::Project::Object::AbstractTarget] target # The target this BuildableReference refers to. # # @param [Xcodeproj::Project] the root project to reference from # (when nil the project of the target is used) # # @param [Bool] override_buildable_name # If true, buildable_name will also be updated by computing a name from the target # def set_reference_target(target, override_buildable_name = false, root_project = nil) # note, the order of assignment here is important, it determines the order of serialization in the xml # this matches the order that Xcode generates @xml_element.attributes['BlueprintIdentifier'] = target.uuid self.buildable_name = construct_buildable_name(target) if override_buildable_name @xml_element.attributes['BlueprintName'] = target.name @xml_element.attributes['ReferencedContainer'] = construct_referenced_container_uri(target, root_project) end # @return [String] # The name of the final product when building this Buildable Reference # def buildable_name @xml_element.attributes['BuildableName'] end # @param [String] value # Set the name of the final product when building this Buildable Reference # def buildable_name=(value) @xml_element.attributes['BuildableName'] = value end #-------------------------------------------------------------------------# private # @!group Private helpers # @param [Xcodeproj::Project::Object::AbstractTarget] target # # @return [String] The buildable name of the scheme. # def construct_buildable_name(build_target) case build_target.isa when 'PBXNativeTarget' File.basename(build_target.product_reference.path) when 'PBXAggregateTarget' build_target.name else raise ArgumentError, "Unsupported build target type #{build_target.isa}" end end # @param [Xcodeproj::Project::Object::AbstractTarget] target # # @param [Xcodeproj::Project] the root project to reference from # (when nil the project of the target is used) # # @return [String] A string in the format "container:[path to the project # file relative to the project_dir_path, always ending with # the actual project directory name]" # def construct_referenced_container_uri(target, root_project = nil) target_project = target.project root_project ||= target_project root_project_dir_path = root_project.root_object.project_dir_path path = if !root_project_dir_path.to_s.empty? root_project.path + root_project_dir_path else root_project.project_dir end relative_path = target_project.path.relative_path_from(path).to_s relative_path = target_project.path.basename if relative_path == '.' "container:#{relative_path}" end end end end