class Prism::IntegerNode
^
1
Represents an integer number literal.
def accept(visitor)
def accept(visitor) visitor.visit_integer_node(self) end
def binary?
def binary? flags.anybits?(IntegerBaseFlags::BINARY) end
def child_nodes
def child_nodes [] end
def comment_targets
def comment_targets [] end
def compact_child_nodes
def compact_child_nodes [] end
def copy(**params)
def copy(**params) IntegerNode.new( params.fetch(:flags) { flags }, params.fetch(:location) { location }, ) end
def decimal?
def decimal? flags.anybits?(IntegerBaseFlags::DECIMAL) end
def deconstruct_keys(keys)
def deconstruct_keys(keys) { flags: flags, location: location } end
def hexadecimal?
def hexadecimal? flags.anybits?(IntegerBaseFlags::HEXADECIMAL) end
def initialize(flags, location)
def initialize(flags, location) @flags = flags @location = location end
def inspect(inspector = NodeInspector.new)
def inspect(inspector = NodeInspector.new) inspector << inspector.header(self) flags = [("binary" if binary?), ("octal" if octal?), ("decimal" if decimal?), ("hexadecimal" if hexadecimal?)].compact inspector << "└── flags: #{flags.empty? ? "∅" : flags.join(", ")}\n" inspector.to_str end
def octal?
def octal? flags.anybits?(IntegerBaseFlags::OCTAL) end
def type
keys will use a jump table.
you can take advantage of the fact that case statements with all symbol
it uses a single integer comparison, but also because if you're on CRuby
can use for comparison. This is faster than the other approaches because
Instead, you can call #type, which will return to you a symbol that you
method calls, and/or array allocations.
these approaches are relatively slow because of the constant lookups,
case statement and doing `case node; when cls1; when cls2; end`. Both of
calling `[cls1, cls2].include?(node.class)` or putting the node into a
classes to see what kind of behavior to perform. Usually this is done by
Sometimes you want to check an instance of a node against a list of
def type :integer_node end
def value
def value Integer(slice) end