class Async::HTTP::Client
def self.open(*arguments, **options, &block)
def self.open(*arguments, **options, &block) client = self.new(*arguments, **options) return client unless block_given? begin yield client ensure client.close end end
def as_json(...)
def as_json(...) { endpoint: @endpoint.to_s, protocol: @protocol, retries: @retries, scheme: @scheme, authority: @authority, } end
def call(request)
def call(request) request.scheme ||= self.scheme request.authority ||= self.authority attempt = 0 # We may retry the request if it is possible to do so. https://tools.ietf.org/html/draft-nottingham-httpbis-retry-01 is a good guide for how retrying requests should work. begin attempt += 1 # As we cache pool, it's possible these pool go bad (e.g. closed by remote host). In this case, we need to try again. It's up to the caller to impose a timeout on this. If this is the last attempt, we force a new connection. connection = @pool.acquire response = make_response(request, connection) # This signals that the ensure block below should not try to release the connection, because it's bound into the response which will be returned: connection = nil return response rescue Protocol::RequestFailed # This is a specific case where the entire request wasn't sent before a failure occurred. So, we can even resend non-idempotent requests. if connection @pool.release(connection) connection = nil end if attempt < @retries retry else raise end rescue SocketError, IOError, EOFError, Errno::ECONNRESET, Errno::EPIPE if connection @pool.release(connection) connection = nil end if request.idempotent? and attempt < @retries retry else raise end ensure if connection @pool.release(connection) end end end
def call(request)
def call(request) attributes = { 'http.method': request.method, 'http.authority': request.authority || self.authority, 'http.scheme': request.scheme || self.scheme, 'http.path': request.path, } if protocol = request.protocol attributes['http.protocol'] = protocol end if length = request.body&.length attributes['http.request.length'] = length end Traces.trace('async.http.client.call', attributes: attributes) do |span| if context = Traces.trace_context request.headers['traceparent'] = context.to_s # request.headers['tracestate'] = context.state end super.tap do |response| if status = response&.status span['http.status_code'] = status end if length = response.body&.length span['http.response.length'] = length end end end end
def close
def close while @pool.busy? Console.logger.warn(self) {"Waiting for #{@protocol} pool to drain: #{@pool}"} @pool.wait end @pool.close end
def initialize(endpoint, protocol: endpoint.protocol, scheme: endpoint.scheme, authority: endpoint.authority, retries: DEFAULT_RETRIES, connection_limit: DEFAULT_CONNECTION_LIMIT)
-
authority
(String
) -- The default authority to set to requests. -
scheme
(String
) -- The default scheme to set to requests. -
protocol
(Protocol::HTTP1 | Protocol::HTTP2 | Protocol::HTTPS
) -- the protocol to use. -
endpoint
(Endpoint
) -- the endpoint to connnect to.
def initialize(endpoint, protocol: endpoint.protocol, scheme: endpoint.scheme, authority: endpoint.authority, retries: DEFAULT_RETRIES, connection_limit: DEFAULT_CONNECTION_LIMIT) @endpoint = endpoint @protocol = protocol @retries = retries @pool = make_pool(connection_limit) @scheme = scheme @authority = authority end
def inspect
def inspect "#<#{self.class} authority=#{@authority.inspect}>" end
def make_pool(connection_limit)
def make_pool(connection_limit) Async::Pool::Controller.wrap(limit: connection_limit) do Console.logger.debug(self) {"Making connection to #{@endpoint.inspect}"} @protocol.client(@endpoint.connect) end end
def make_response(request, connection)
def make_response(request, connection) response = request.call(connection) # The connection won't be released until the body is completely read/released. ::Protocol::HTTP::Body::Completable.wrap(response) do @pool.release(connection) end return response end
def secure?
def secure? @endpoint.secure? end
def to_json(...)
def to_json(...) as_json.to_json(...) end