class Async::HTTP::Protocol::HTTP2::Response::Stream
def accept_push_promise_stream(promised_stream_id, headers)
def accept_push_promise_stream(promised_stream_id, headers) raise ProtocolError, "Cannot accept push promise stream!" end
def closed(error)
def closed(error) super if @response @response = nil end @exception = error notify! end
def initialize(*)
def initialize(*) super @response = Response.new(self) @notification = Async::Notification.new @exception = nil end
def notify!
def notify! if notification = @notification @notification = nil notification.signal end end
def receive_initial_headers(headers, end_stream)
def receive_initial_headers(headers, end_stream) headers.each do |key, value| # It's guaranteed that this should be the first header: if key == STATUS status = Integer(value) # Ignore informational headers: return if status >= 100 && status < 200 @response.status = Integer(value) elsif key == PROTOCOL @response.protocol = value elsif key == CONTENT_LENGTH @length = Integer(value) else add_header(key, value) end end @response.headers = @headers if @response.valid? if !end_stream # We only construct the input/body if data is coming. @response.body = prepare_input(@length) elsif @response.head? @response.body = ::Protocol::HTTP::Body::Head.new(@length) end else send_reset_stream(::Protocol::HTTP2::Error::PROTOCOL_ERROR) end self.notify! return headers end
def wait
def wait # If you call wait after the headers were already received, it should return immediately: @notification&.wait if @exception raise @exception end end
def wait_for_input
def wait_for_input # The input isn't ready until the response headers have been received: @response.wait # There is a possible race condition if you try to access @input - it might already be closed and nil. return @response.body end