class Liquid::ResourceLimits
def increment_assign_score(amount)
def increment_assign_score(amount) @assign_score += amount raise_limits_reached if @assign_score_limit && @assign_score > @assign_score_limit end
def increment_assign_score(amount) @assign_score += amount raise_limits_reached if @assign_score_limit && @assign_score > @assign_score_limit end