class Listen::FSM::State
def call(obj)
def call(obj) obj.instance_eval(&@block) if @block end
def initialize(name, transitions, &block)
def initialize(name, transitions, &block) @name = name @block = block @transitions = if transitions Array(transitions).map(&:to_sym) end end
def valid_transition?(new_state)
def valid_transition?(new_state) # All transitions are allowed if none are expressly declared !@transitions || @transitions.include?(new_state.to_sym) end