class Listen::FSM::State

def call(obj)

def call(obj)
  obj.instance_eval(&@block) if @block
end

def initialize(name, transitions, &block)

def initialize(name, transitions, &block)
  @name = name
  @block = block
  @transitions = if transitions
    Array(transitions).map(&:to_sym)
  end
end

def valid_transition?(new_state)

def valid_transition?(new_state)
  # All transitions are allowed if none are expressly declared
  !@transitions || @transitions.include?(new_state.to_sym)
end