class Prism::InNode

^^^^^^^^^^^
case a; in b then c end
Represents the use of the ‘in` keyword in a case statement.

def self.type

Return a symbol representation of this node type. See `Node::type`.
def self.type
  :in_node
end

def ===(other)

comparing the value of locations. Locations are checked only for presence.
Implements case-equality for the node. This is effectively == but without
def ===(other)
  other.is_a?(InNode) &&
    (pattern === other.pattern) &&
    (statements === other.statements) &&
    (in_loc.nil? == other.in_loc.nil?) &&
    (then_loc.nil? == other.then_loc.nil?)
end

def accept(visitor)

def accept: (Visitor visitor) -> void
def accept(visitor)
  visitor.visit_in_node(self)
end

def child_nodes

def child_nodes: () -> Array[nil | Node]
def child_nodes
  [pattern, statements]
end

def comment_targets

def comment_targets: () -> Array[Node | Location]
def comment_targets
  [pattern, *statements, in_loc, *then_loc] #: Array[Prism::node | Location]
end

def compact_child_nodes

def compact_child_nodes: () -> Array[Node]
def compact_child_nodes
  compact = [] #: Array[Prism::node]
  compact << pattern
  compact << statements if statements
  compact
end

def copy(node_id: self.node_id, location: self.location, flags: self.flags, pattern: self.pattern, statements: self.statements, in_loc: self.in_loc, then_loc: self.then_loc)

def copy: (?node_id: Integer, ?location: Location, ?flags: Integer, ?pattern: Prism::node, ?statements: StatementsNode?, ?in_loc: Location, ?then_loc: Location?) -> InNode
def copy(node_id: self.node_id, location: self.location, flags: self.flags, pattern: self.pattern, statements: self.statements, in_loc: self.in_loc, then_loc: self.then_loc)
  InNode.new(source, node_id, location, flags, pattern, statements, in_loc, then_loc)
end

def deconstruct_keys(keys)

def deconstruct_keys: (Array[Symbol] keys) -> { node_id: Integer, location: Location, pattern: Prism::node, statements: StatementsNode?, in_loc: Location, then_loc: Location? }
def deconstruct_keys(keys)
  { node_id: node_id, location: location, pattern: pattern, statements: statements, in_loc: in_loc, then_loc: then_loc }
end

def in

def in: () -> String
def in
  in_loc.slice
end

def in_loc

attr_reader in_loc: Location
def in_loc
  location = @in_loc
  return location if location.is_a?(Location)
  @in_loc = Location.new(source, location >> 32, location & 0xFFFFFFFF)
end

def initialize(source, node_id, location, flags, pattern, statements, in_loc, then_loc)

Initialize a new InNode node.
def initialize(source, node_id, location, flags, pattern, statements, in_loc, then_loc)
  @source = source
  @node_id = node_id
  @location = location
  @flags = flags
  @pattern = pattern
  @statements = statements
  @in_loc = in_loc
  @then_loc = then_loc
end

def inspect

def inspect -> String
def inspect
  InspectVisitor.compose(self)
end

def then

def then: () -> String?
def then
  then_loc&.slice
end

def then_loc

attr_reader then_loc: Location?
def then_loc
  location = @then_loc
  case location
  when nil
    nil
  when Location
    location
  else
    @then_loc = Location.new(source, location >> 32, location & 0xFFFFFFFF)
  end
end

def type

Return a symbol representation of this node type. See `Node#type`.
def type
  :in_node
end