class Prism::InterpolatedSymbolNode
^^^^^^^^^^^^^^^^^
:“foo #{bar} baz”
Represents a symbol literal that contains interpolation.
def self.type
def self.type :interpolated_symbol_node end
def ===(other)
Implements case-equality for the node. This is effectively == but without
def ===(other) other.is_a?(InterpolatedSymbolNode) && (opening_loc.nil? == other.opening_loc.nil?) && (parts.length == other.parts.length) && parts.zip(other.parts).all? { |left, right| left === right } && (closing_loc.nil? == other.closing_loc.nil?) end
def accept(visitor)
def accept(visitor) visitor.visit_interpolated_symbol_node(self) end
def child_nodes
def child_nodes [*parts] end
def closing
def closing closing_loc&.slice end
def closing_loc
def closing_loc location = @closing_loc case location when nil nil when Location location else @closing_loc = Location.new(source, location >> 32, location & 0xFFFFFFFF) end end
def comment_targets
def comment_targets [*opening_loc, *parts, *closing_loc] #: Array[Prism::node | Location] end
def compact_child_nodes
def compact_child_nodes [*parts] end
def copy(node_id: self.node_id, location: self.location, flags: self.flags, opening_loc: self.opening_loc, parts: self.parts, closing_loc: self.closing_loc)
def copy(node_id: self.node_id, location: self.location, flags: self.flags, opening_loc: self.opening_loc, parts: self.parts, closing_loc: self.closing_loc) InterpolatedSymbolNode.new(source, node_id, location, flags, opening_loc, parts, closing_loc) end
def deconstruct_keys(keys)
def deconstruct_keys(keys) { node_id: node_id, location: location, opening_loc: opening_loc, parts: parts, closing_loc: closing_loc } end
def initialize(source, node_id, location, flags, opening_loc, parts, closing_loc)
def initialize(source, node_id, location, flags, opening_loc, parts, closing_loc) @source = source @node_id = node_id @location = location @flags = flags @opening_loc = opening_loc @parts = parts @closing_loc = closing_loc end
def inspect
def inspect InspectVisitor.compose(self) end
def newline_flag!(lines) # :nodoc:
def newline_flag!(lines) # :nodoc: first = parts.first first.newline_flag!(lines) if first end
def opening
def opening opening_loc&.slice end
def opening_loc
def opening_loc location = @opening_loc case location when nil nil when Location location else @opening_loc = Location.new(source, location >> 32, location & 0xFFFFFFFF) end end
def type
def type :interpolated_symbol_node end