class Magick::RVG::Polyline

def initialize(*points)

Use the RVG::ShapeConstructors#polyline method to create Polyline objects in a container.
points must be specified.
define the points that make up the polyline. At least two
Draws a polyline. The arguments are [x, y] pairs that
def initialize(*points)
    super()
    points = polypoints(points)
    @primitive = :polyline
    @args = Magick::RVG.convert_to_float(*points)
end