class Magick::RVG::Utility::GraphicContext
def stroke_width(width)
def stroke_width(width) width = Magick::RVG.convert_one_to_float(width) @gc.stroke_width(width) @shadow[-1].stroke_width = width nil end
def stroke_width(width) width = Magick::RVG.convert_one_to_float(width) @gc.stroke_width(width) @shadow[-1].stroke_width = width nil end