class Magick::RVG::Utility::GraphicContext

def text(x, y, text)

def text(x, y, text)
    return if text.length == 0
    if @text_attrs.non_default?
        text_renderer = TEXT_STRATEGIES[@text_attrs.writing_mode].new(self)
    else
        text_renderer = DefaultTextStrategy.new(self)
    end
    text_renderer.render(x, y, text)
end