class Magick::RVG::Utility::GraphicContext
def affine(sx, rx, ry, sy, tx, ty)
def affine(sx, rx, ry, sy, tx, ty) sx, rx, ry, sy, tx, ty = Magick::RVG.convert_to_float(sx, rx, ry, sy, tx, ty) @gc.affine(sx, rx, ry, sy, tx, ty) @text_attrs.set_affine(sx, rx, ry, sy, tx, ty) nil end