class Magick::RVG::Utility::GraphicContext
def skewY(degrees)
def skewY(degrees) degrees = Magick::RVG.convert_one_to_float(degrees) @gc.skewY(degrees) @rx = Math.tan(GraphicContext.degrees_to_radians(degrees)) concat_matrix nil end
def skewY(degrees) degrees = Magick::RVG.convert_one_to_float(degrees) @gc.skewY(degrees) @rx = Math.tan(GraphicContext.degrees_to_radians(degrees)) concat_matrix nil end