class Magick::RVG::Ellipse
def initialize(rx, ry, cx = 0, cy = 0)
and a vertical radius +ry+.
Define an ellipse with a center at [cx, cy], a horizontal radius +rx+
def initialize(rx, ry, cx = 0, cy = 0) super() rx, ry, cx, cy = Magick::RVG.convert_to_float(rx, ry, cx, cy) raise ArgumentError, "radii must be >= 0 (#{rx}, #{ry} given)" if rx < 0 || ry < 0 @primitive = :ellipse # Ellipses are always complete. @args = [cx, cy, rx, ry, 0, 360] end