class Magick::RVG::PathData

as an argument to the RVG::ShapeConstructors#path method.
path by calling one or more methods. The path object can be passed
path. Each of the methods corresponds to a path command. Construct a
The PathData class provides an object-oriented way to produce an SVG

def add_points(req, *coords)

def add_points(req, *coords)
  return unless coords
  raise ArgumentError, "wrong number of coordinates specified. A multiple of #{req} required, #{req + coords.length} given." if coords.length % req != 0
  coords.each { |c| @path << sprintf('%g', c) }
end

def arc(abs, rx, ry, x_axis_rotation, large_arc_flag, sweep_flag, x, y)

def arc(abs, rx, ry, x_axis_rotation, large_arc_flag, sweep_flag, x, y)
  @path << sprintf('%s%g,%g %g %d %d %g,%g ', (abs ? 'A' : 'a'), rx, ry, x_axis_rotation, large_arc_flag, sweep_flag, x, y)
end

def closepath(_abs = true)

is ignored.
Add a closepath command. The abs argument
def closepath(_abs = true)
  @path << 'Z' # ignore `abs'
end

def curveto(abs, x1, y1, x2, y2, x, y, *coords)

the coordinates are relative.
true the coordinates are absolute, otherwise
If abs is
Add a curveto (cubic Bezier) command.
def curveto(abs, x1, y1, x2, y2, x, y, *coords)
  @path << sprintf('%s%g,%g %g,%g %g,%g ', (abs ? 'C' : 'c'), x1, y1, x2, y2, x, y)
  # "multiple sets of coordinates may be specified to draw a polybezier"
  add_points(6, *coords)
end

def deep_copy(_h = nil)

Other tags:
    Private: -
def deep_copy(_h = nil)
  @path.dup
end

def hlineto(abs, x)

the coordinates are relative.
true the coordinates are absolute, otherwise
Add a horizontal lineto command. If abs is
def hlineto(abs, x)
  @path << sprintf('%s%g ', (abs ? 'H' : 'h'), x)
end

def initialize

Construct an empty path
def initialize
  @path = +''
end

def lineto(abs, x, y, *coords)

the coordinates are relative.
true the coordinates are absolute, otherwise
pairs may be specified. If abs is
Add a lineto command. Any number of x,y coordinate
def lineto(abs, x, y, *coords)
  @path << sprintf('%s%g,%g ', (abs ? 'L' : 'l'), x, y)
  # "a number of coordinate pairs may be specified to draw a polyline"
  add_points(2, *coords)
end

def moveto(abs, x, y, *coords)

the coordinates are relative.
true the coordinates are absolute, otherwise
Add a moveto command. If abs is
def moveto(abs, x, y, *coords)
  @path << sprintf('%s%g,%g ', (abs ? 'M' : 'm'), x, y)
  # "subsequent pairs are treated as implicit lineto commands"
  add_points(2, *coords)
end

def quadratic_curveto(abs, x1, y1, x, y, *coords)

the coordinates are relative.
true the coordinates are absolute, otherwise
If abs is
Add a quadratic Bezier curveto command.
def quadratic_curveto(abs, x1, y1, x, y, *coords)
  @path << sprintf('%s%g,%g %g,%g ', (abs ? 'Q' : 'q'), x1, y1, x, y)
  add_points(4, *coords)
end

def smooth_curveto(abs, x2, y2, x, y, *coords)

the coordinates are relative.
true the coordinates are absolute, otherwise
If abs is
Add a smooth curveto (cubic Bezier) command.
def smooth_curveto(abs, x2, y2, x, y, *coords)
  @path << sprintf('%s%g,%g %g,%g ', (abs ? 'S' : 's'), x2, y2, x, y)
  # "multiple sets of coordinates may be specified to draw a polybezier"
  add_points(4, *coords)
end

def smooth_quadratic_curveto(abs, x, y, *coords)

the coordinates are relative.
true the coordinates are absolute, otherwise
If abs is
Add a smooth quadratic Bezier curveto command.
def smooth_quadratic_curveto(abs, x, y, *coords)
  @path << sprintf('%s%g,%g ', (abs ? 'T' : 't'), x, y)
  add_points(2, *coords)
end

def to_s

Convert the path to its string equivalent.
def to_s
  @path
end

def vlineto(abs, y)

the coordinates are relative.
true the coordinates are absolute, otherwise
Add a vertical lineto command. If abs is
def vlineto(abs, y)
  @path << sprintf('%s%g ', (abs ? 'V' : 'v'), y)
end